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This is not just some phrase thrown together because we thought it sounded good. Tasty Minstrel Games is dedicated to bringing great games to you, the gamer. Whether we find them from some other part of the world, or we design them ourselves, we take great pride in bringing excellent production values and gameplay to your table.

This site is a work in progress and will be updated regularly, as we pledge to never rest on our laurels.


TMG is premiering three exciting games at Essen, with retail release coming in November.

Pioneer Days - A dice-drafting game taking place on The Oregon Trail. While you pursue your strategy, you must be prepared for impending disasters such as storms, disease, raids, and famine.

Exodus Fleet - Features resource management and tableau building mechanisms along with a highly interactive system of role selection and bidding in which players compete to hire miners, spaceship builders, and other groups to piece together their own fleet to escape a dying Earth. Just building ships and filling them with refugees will score you points, but making sure your ships work together may give you the advantage you need.

Harvest - Mind the fields of Gullsbottom! Plant and fertilize your seeds, tend your crops, and utilize the various buildings at your disposal. You'll need to work smarter, not harder, as harvest season is coming to an end! Who will have the best harvest this year? Will it be you?



Downfall Deluxified™ - In the year 2213 the world order, as it had been known for a century and a half, came to an abrupt end over a 19 day war. The bombs started falling on the 3rd day, and by the 19th day ninety-nine percent of the earth’s population was dead or would be soon. Wars and conflicts had raged now and again for decades prior, populations rising up, and the global government seeking to quell the conflict and maintain the status quo. But in the most recent 5 year period, the conflicts escalated rapidly, and the world order began to come apart—leaders became scared and trigger fingers twitchy. No one knows who pressed the button first, and in the harsh realities of the world that followed, no one cared. What mattered was surviving and, if possible, rebuilding.


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