Uncovering The Old Business Plan

Posted by Michael Mindes on December 01, 2011

A couple of weeks ago as I was cleaning up the house and purging myself of some additional possessions, I came across my original first draft of my Tasty Minstrel business plan that I wrote in early 2005.  I wrote the plan 4 years before Tasty Minstrel was officially started.

Since I have worked as a financial advisor, I have credited many of the skills I learned in that profession to some of the success that I have seen as a board game publisher.  I found some surprising things, upon reading through the business plan now 6.5 years old.   I wasn't surprised to find some exceptionally great ideas, I was surprised that without referencing the plan I had followed it almost 100%.

The basics of the plan were:

  • Publish games with amazing gameplay, artwork, and production.
  • Rely on game reviewers and word of mouth marketing to build sales.
  • Provide great customer service and work to gain a large core fan base.
  • Utilize social methods to obtain the initial sales.

Sure, I might not have executed those as well then as I have now.  Also, many of the internet based tools that I find incredibly valuable today did not really exist back then.

Still, it is nice to see that the ideas and foundational principles about how to run a game publishing company were unchanging in my mind and obvious to me years before I did it.

Then I started to think about all of the people that have started a business in their mind.  Maybe these people have even written down their plans and are on the edge of executing it.  I thought, what would happen if all of these people decided to just get started.  To move forward...

Where would Tasty Minstrel Games be at today if we started 4 years earlier?

Where could you be 3 years from now if you just got started now?

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